* The manufacturer can
setup a different memory clock rate or interface, so pay
attention because not all video cards based on this chip have
this spec. The memory transfer rate will depend on the interface
and clock rate used. See how to calculate below.
** GeForce 7950 GX2 uses two GeForce 7950
chips.
*** GeForce 8 series use two clocks,
the higher one is used by the shader unit and the lower one by
the rest of the chip. The shader unit is unified, meaning that
these chips don't have separated pixel shader and vertex shader
units.
(TC) means TurboCache. TurboCache is a
technology that allows the video card to simulate more video
memory by using part of the main system RAM as video memory.
At first nVidia’s profusion of letters may
seem confusing. The GeForce FX 5700 Ultra chip works at a higher
clock than the GeForce FX 5900, GeForce FX 5900 Ultra and
GeForce FX 5900 XT chips, and this may make you think that a
GeForce FX 5700 Ultra is the faster than chips in the 5900
series.
But that is not really so. Chips from the
GeForce FX 5900 series access the memory at 256 bits per time,
while the memory is accessed at 128 bits in the FX 5700 series.
That makes the 5900 series memory access performance twice as
fast as those of the previous series. For instance, the GeForce
FX 5700 Ultra would have to access its memory at 1,700 MHz – the
double of the memory clock used – to reach the memory
performance of the GeForce FX 5900 Ultra.
Another example. From the table you may think
GeForce 6600 GT is faster than a GeForce 6800 because it has a
higher clock rate (500 MHz against 325 MHz). But GeForce 6800
accesses memory 256 bits at a time while GeForce 6600 GT
accesses memory 128 bits at a time, and also GeForce 6800
processes 12 pixels per clock tick, while GeForce 6600 GT
processes eight pixels per clock.
The right way to compare the memory
performance of different chips is through their memory transfer
rate, which is calculated using the formula (clock x bits per
clock ) / 8.
Another difference is the graphic processor
of the FX 5900 series, which processes eight pixels per clock
pulse, while the graphic chip only processes four pixels per
clock in the other series. In other words, despite having a
higher clock, the graphic processing performance of the GeForce
FX 5700 Ultra is inferior than those of chips from the FX 5900
series, as they process the double of pixels when work at the
same clock (simply put, the GeForce FX 5700 Ultra would have to
work at twice its clock to have the same performance of the
GeForce FX 5900 Ultra).
Therefore, it is not correct to compare
graphic chips only through their clocks.
We must be careful with the GeForce FX 5900
XT, too. While ATI uses the letters "XT" to indicate high-end
chips (for ex.: Radeon 9800 XT), nVidia uses the same letters to
indicate the low-end chips of the series (see table).
You have to be very carefull with low-end
video cards using nVidia chips, because they can use different
clock rates and different memory interface from the table. For
example, you can find GeForce FX 5200, GeForce FX 5500 and
GeForce 6600 with 64-bit or 128-bit interface. We've seen
GeForce FX 5200, GeForce FX 5500 and GeForce 6200 with 32-bit
interface on the market!
As for the DirectX version, check the table
below:
|
DirectX
|
Shader Model
|
|
7.0
|
No
|
|
8.1
|
1.4
|
|
9.0
|
2.0
|
|
9.0c
|
3.0
|
|
10
|
4.0
|